1 code implementation • 22 Oct 2019 • Hugo Braun, Justin Luitjens, Ryan Leary, Tim Kaldewey, Daniel Povey
We present an optimized weighted finite-state transducer (WFST) decoder capable of online streaming and offline batch processing of audio using Graphics Processing Units (GPUs).
no code implementations • 9 Apr 2018 • Zhehuai Chen, Justin Luitjens, Hainan Xu, Yiming Wang, Daniel Povey, Sanjeev Khudanpur
We describe initial work on an extension of the Kaldi toolkit that supports weighted finite-state transducer (WFST) decoding on Graphics Processing Units (GPUs).