1 code implementation • 2 Oct 2023 • Miquel Bofill, Cristina Borralleras, Joan Espasa, Mateu Villaret
Many puzzle video games, like Sokoban, involve moving some agent in a maze.
1 code implementation • 2 Oct 2023 • Miquel Bofill, Cristina Borralleras, Joan Espasa, Gerard Martín, Gustavo Patow, Mateu Villaret
In this work we face a challenging puzzle video game: A Good Snowman is Hard to Build.
no code implementations • 15 Oct 2021 • Miquel Bofill, Jordi Coll, Peter Nightingale, Josep Suy, Felix Ulrich-Oltean, Mateu Villaret
When solving a combinatorial problem using propositional satisfiability (SAT), the encoding of the problem is of vital importance.
no code implementations • 17 Sep 2016 • Miquel Bofill, Víctor Muñoz, Javier Murillo
In this paper we introduce the Wastewater Treatment Plant Problem, a real-world scheduling problem, and compare the performance of several tools on it.