no code implementations • 16 Dec 2019 • Paul Bertens, Seong-Whan Lee
Here a model is proposed that bridges Neuroscience, Machine Learning and Evolutionary Algorithms to evolve individual soma and synaptic compartment models of neurons in a scalable manner.
no code implementations • 13 Jun 2018 • Paul Bertens, Anna Guitart, Pei Pei Chen, África Periáñez
Video-game players generate huge amounts of data, as everything they do within a game is recorded.
no code implementations • 7 Feb 2018 • Kyung-Joong Kim, DuMim Yoon, JiHoon Jeon, Seong-il Yang, Sang-Kwang Lee, EunJo Lee, Yoonjae Jang, Dae-Wook Kim, Pei Pei Chen, Anna Guitart, Paul Bertens, África Periáñez, Fabian Hadiji, Marc Müller, Youngjun Joo, Jiyeon Lee, Inchon Hwang
Game companies avoid sharing their game data with external researchers.
Databases
no code implementations • 6 Oct 2017 • Paul Bertens, Anna Guitart, África Periáñez
The emergence of mobile games has caused a paradigm shift in the video-game industry.
no code implementations • 5 Oct 2017 • Anna Guitart, Pei Pei Chen, Paul Bertens, África Periáñez
Understanding player behavior is fundamental in game data science.
no code implementations • 5 May 2016 • Paul Bertens
Minimizing the difference of this progressive reconstruction with respect to the input can be seen as minimizing the number of active output units required for the reconstruction of the input.