Search Results for author: Rory Mitchell

Found 4 papers, 3 papers with code

Sampling Permutations for Shapley Value Estimation

no code implementations25 Apr 2021 Rory Mitchell, Joshua Cooper, Eibe Frank, Geoffrey Holmes

Game-theoretic attribution techniques based on Shapley values are used to interpret black-box machine learning models, but their exact calculation is generally NP-hard, requiring approximation methods for non-trivial models.

GPUTreeShap: Massively Parallel Exact Calculation of SHAP Scores for Tree Ensembles

4 code implementations27 Oct 2020 Rory Mitchell, Eibe Frank, Geoffrey Holmes

SHAP (SHapley Additive exPlanation) values provide a game theoretic interpretation of the predictions of machine learning models based on Shapley values.

BIG-bench Machine Learning

Adaptive XGBoost for Evolving Data Streams

1 code implementation15 May 2020 Jacob Montiel, Rory Mitchell, Eibe Frank, Bernhard Pfahringer, Talel Abdessalem, Albert Bifet

The proposed method creates new members of the ensemble from mini-batches of data as new data becomes available.

General Classification

XGBoost: Scalable GPU Accelerated Learning

1 code implementation29 Jun 2018 Rory Mitchell, Andrey Adinets, Thejaswi Rao, Eibe Frank

We describe the multi-GPU gradient boosting algorithm implemented in the XGBoost library (https://github. com/dmlc/xgboost).

Cloud Computing Data Compression

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