1 code implementation • 24 Apr 2024 • Marcos V. Conde, Saman Zadtootaghaj, Nabajeet Barman, Radu Timofte, Chenlong He, Qi Zheng, Ruoxi Zhu, Zhengzhong Tu, Haiqiang Wang, Xiangguang Chen, Wenhui Meng, Xiang Pan, Huiying Shi, Han Zhu, Xiaozhong Xu, Lei Sun, Zhenzhong Chen, Shan Liu, ZiCheng Zhang, HaoNing Wu, Yingjie Zhou, Chunyi Li, Xiaohong Liu, Weisi Lin, Guangtao Zhai, Wei Sun, Yuqin Cao, Yanwei Jiang, Jun Jia, Zhichao Zhang, Zijian Chen, Weixia Zhang, Xiongkuo Min, Steve Göring, Zihao Qi, Chen Feng
The performance of the top-5 submissions is reviewed and provided here as a survey of diverse deep models for efficient video quality assessment of user-generated content.
2 code implementations • 20 Apr 2021 • Gabriel Mittag, Saman Zadtootaghaj, Thilo Michael, Babak Naderi, Sebastian Möller
The ground truth used for training image, video, or speech quality prediction models is based on the Mean Opinion Scores (MOS) obtained from subjective experiments.
no code implementations • 2 May 2020 • Markus Utke, Saman Zadtootaghaj, Steven Schmidt, Sebastian Möller
Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e. g. Twitch. tv, and cloud gaming, e. g. Nvidia Geforce Now.