no code implementations • 10 Aug 2020 • Henry Wilde, Vincent Knight, Jonathan Gillard, Kendal Smith
This work uses a data-driven approach to analyse how the resource requirements of patients with chronic obstructive pulmonary disease (COPD) may change, quantifying how those changes impact the hospital system with which the patients interact.
no code implementations • 7 Feb 2020 • Henry Wilde, Vincent Knight, Jonathan Gillard
This paper presents a new way of selecting an initial solution for the k-modes algorithm that allows for a notion of mathematical fairness and a leverage of the data that the common initialisations from literature do not.
no code implementations • 31 Jul 2019 • Henry Wilde, Vincent Knight, Jonathan Gillard
We instead aim to gain a richer picture of the performance of an algorithm by generating artificial data through genetic evolution, the purpose of which is to create populations of datasets for which a particular algorithm performs well on a given metric.
1 code implementation • 20 Dec 2017 • Nikoleta E. Glynatsi, Vincent Knight, Tamsin E. Lee
The purpose of this work is to discover whether conditions which encourage the poachers to behave selectively exist, that is, they only kill those rhinos with full horns.
1 code implementation • 19 Jul 2017 • Marc Harper, Vincent Knight, Martin Jones, Georgios Koutsovoulos, Nikoleta E. Glynatsi, Owen Campbell
We present tournament results and several powerful strategies for the Iterated Prisoner's Dilemma created using reinforcement learning techniques (evolutionary and particle swarm algorithms).
Computer Science and Game Theory 91-02
no code implementations • 4 Apr 2016 • Vincent Knight, Owen Campbell, Marc Harper, Karol Langner, James Campbell, Thomas Campbell, Alex Carney, Martin Chorley, Cameron Davidson-Pilon, Kristian Glass, Nikoleta Glynatsi, Tomáš Ehrlich, Martin Jones, Georgios Koutsovoulos, Holly Tibble, Müller Jochen, Geraint Palmer, Piotr Petunov, Paul Slavin, Timothy Standen, Luis Visintini, Karl Molden
With a growing collection of 139 strategies, the library is a also a platform for an original tournament that, in itself, is of interest to the game theoretic community.
Computer Science and Game Theory Physics and Society