no code implementations • 30 Nov 2019 • Cinjon Resnick, Zeping Zhan, Joan Bruna
Our first contribution is to show that this test is insufficient and that models which perform poorly (strongly) on linear classification can perform strongly (weakly) on more involved tasks like temporal activity localization.
no code implementations • 7 Dec 2018 • Zeping Zhan, Batu Aytemiz, Adam M. Smith
Machine playtesting tools and game moment search engines require exposure to the diversity of a game's state space if they are to report on or index the most interesting moments of possible play.