TDW is a 3D virtual world simulation platform, utilizing state-of-the-art video game engine technology. A TDW simulation consists of two components: a) the Build, a compiled executable running on the Unity3D Engine, which is responsible for image rendering, audio synthesis and physics simulations; and b) the Controller, an external Python interface to communicate with the build.
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A Large Dataset of Object Scans is a dataset of more than ten thousand 3D scans of real objects. To create the dataset, the authors recruited 70 operators, equipped them with consumer-grade mobile 3D scanning setups, and paid them to scan objects in their environments. The operators scanned objects of their choosing, outside the laboratory and without direct supervision by computer vision professionals. The result is a large and diverse collection of object scans: from shoes, mugs, and toys to grand pianos, construction vehicles, and large outdoor sculptures. The authors worked with an attorney to ensure that data acquisition did not violate privacy constraints. The acquired data was placed in the public domain and is available freely.
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SceneNet is a dataset of labelled synthetic indoor scenes. There are several labeled indoor scenes, including:
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