A hand-object interaction dataset with 3D pose annotations of hand and object. The dataset contains 66,034 training images and 11,524 test images from a total of 68 sequences. The sequences are captured in multi-camera and single-camera setups and contain 10 different subjects manipulating 10 different objects from YCB dataset. The annotations are automatically obtained using an optimization algorithm. The hand pose annotations for the test set are withheld and the accuracy of the algorithms on the test set can be evaluated with standard metrics using the CodaLab challenge submission(see project page). The object pose annotations for the test and train set are provided along with the dataset.
103 PAPERS • 2 BENCHMARKS
A Simulated Benchmark for multi-modal SLAM Systems Evaluation in Large-scale Dynamic Environments.
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DRACO20K dataset is used for evaluating object canonicalization on methods that estimate a canonical frame from a monocular input image.
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Estimating camera motion in deformable scenes poses a complex and open research challenge. Most existing non-rigid structure from motion techniques assume to observe also static scene parts besides deforming scene parts in order to establish an anchoring reference. However, this assumption does not hold true in certain relevant application cases such as endoscopies. To tackle this issue with a common benchmark, we introduce the Drunkard’s Dataset, a challenging collection of synthetic data targeting visual navigation and reconstruction in deformable environments. This dataset is the first large set of exploratory camera trajectories with ground truth inside 3D scenes where every surface exhibits non-rigid deformations over time. Simulations in realistic 3D buildings lets us obtain a vast amount of data and ground truth labels, including camera poses, RGB images and depth, optical flow and normal maps at high resolution and quality.
1 PAPER • 1 BENCHMARK