Simple-BEV: What Really Matters for Multi-Sensor BEV Perception?

16 Jun 2022  ·  Adam W. Harley, Zhaoyuan Fang, Jie Li, Rares Ambrus, Katerina Fragkiadaki ·

Building 3D perception systems for autonomous vehicles that do not rely on high-density LiDAR is a critical research problem because of the expense of LiDAR systems compared to cameras and other sensors. Recent research has developed a variety of camera-only methods, where features are differentiably "lifted" from the multi-camera images onto the 2D ground plane, yielding a "bird's eye view" (BEV) feature representation of the 3D space around the vehicle. This line of work has produced a variety of novel "lifting" methods, but we observe that other details in the training setups have shifted at the same time, making it unclear what really matters in top-performing methods. We also observe that using cameras alone is not a real-world constraint, considering that additional sensors like radar have been integrated into real vehicles for years already. In this paper, we first of all attempt to elucidate the high-impact factors in the design and training protocol of BEV perception models. We find that batch size and input resolution greatly affect performance, while lifting strategies have a more modest effect -- even a simple parameter-free lifter works well. Second, we demonstrate that radar data can provide a substantial boost to performance, helping to close the gap between camera-only and LiDAR-enabled systems. We analyze the radar usage details that lead to good performance, and invite the community to re-consider this commonly-neglected part of the sensor platform.

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Datasets


Task Dataset Model Metric Name Metric Value Global Rank Result Benchmark
Bird's-Eye View Semantic Segmentation Lyft Level 5 Simple-BEV (EfficientNet-b4) IoU vehicle - 224x480 - Long 44.5 # 2
IoU vehicle - 224x480 - Short 70.4 # 4
Bird's-Eye View Semantic Segmentation Lyft Level 5 Simple-BEV (ResNet-50) IoU vehicle - 224x480 - Long 43.6 # 5
IoU vehicle - 224x480 - Short 70.7 # 3
Bird's-Eye View Semantic Segmentation nuScenes Simple-BEV IoU veh - 224x480 - No vis filter - 100x100 at 0.5 36.9 # 4
IoU veh - 448x800 - No vis filter - 100x100 at 0.5 40.9 # 3
IoU veh - 224x480 - Vis filter. - 100x100 at 0.5 43.0 # 3
IoU veh - 448x800 - Vis filter. - 100x100 at 0.5 46.6 # 3

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