Learning to Play No-Press Diplomacy with Best Response Policy Iteration

8 Jun 2020Thomas AnthonyTom EcclesAndrea TacchettiJános KramárIan GempThomas C. HudsonNicolas PorcelMarc LanctotJulien PérolatRichard EverettRoman WerpachowskiSatinder SinghThore GraepelYoram Bachrach

Recent advances in deep reinforcement learning (RL) have led to considerable progress in many 2-player zero-sum games, such as Go, Poker and Starcraft. The purely adversarial nature of such games allows for conceptually simple and principled application of RL methods... (read more)

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