Suppress-and-Refine Framework for End-to-End 3D Object Detection

18 Mar 2021  ·  Zili Liu, Guodong Xu, Honghui Yang, Minghao Chen, Kuoliang Wu, Zheng Yang, Haifeng Liu, Deng Cai ·

3D object detector based on Hough voting achieves great success and derives many follow-up works. Despite constantly refreshing the detection accuracy, these works suffer from handcrafted components used to eliminate redundant boxes, and thus are non-end-to-end and time-consuming. In this work, we propose a suppress-and-refine framework to remove these handcrafted components. To fully utilize full-resolution information and achieve real-time speed, it directly consumes feature points and redundant 3D proposals. Specifically, it first suppresses noisy 3D feature points and then feeds them to 3D proposals for the following RoI-aware refinement. With the gating mechanism to build fine proposal features and the self-attention mechanism to model relationships, our method can produce high-quality predictions with a small computation budget in an end-to-end manner. To this end, we present the first fully end-to-end 3D detector, SRDet, on the basis of VoteNet. It achieves state-of-the-art performance on the challenging ScanNetV2 and SUN RGB-D datasets with the fastest speed ever. Our code will be available at https://github.com/ZJULearning/SRDet.

PDF Abstract

Results from the Paper


  Submit results from this paper to get state-of-the-art GitHub badges and help the community compare results to other papers.

Methods


No methods listed for this paper. Add relevant methods here