Teaching Deep Convolutional Neural Networks to Play Go

10 Dec 2014Christopher ClarkAmos Storkey

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to play the game would be to rely on pattern recognition abilities rather then brute force computation... (read more)

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