1 code implementation • 10 Aug 2021 • Tailin Chen, Desen Zhou, Jian Wang, Shidong Wang, Yu Guan, Xuming He, Errui Ding
The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion.
no code implementations • 1 Nov 2021 • Tailin Chen, Shidong Wang, Desen Zhou, Yu Guan
We devise our model into a pure factorised architecture which can alternately perform spatial feature aggregation and temporal feature aggregation.
no code implementations • 19 Aug 2022 • Tailin Chen, Desen Zhou, Jian Wang, Shidong Wang, Qian He, Chuanyang Hu, Errui Ding, Yu Guan, Xuming He
In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions.