31 papers with code • 4 benchmarks • 4 datasets
Motion Segmentation is an essential task in many applications in Computer Vision and Robotics, such as surveillance, action recognition and scene understanding. The classic way to state the problem is the following: given a set of feature points that are tracked through a sequence of images, the goal is to cluster those trajectories according to the different motions they belong to. It is assumed that the scene contains multiple objects that are moving rigidly and independently in 3D-space.
We address the unsupervised learning of several interconnected problems in low-level vision: single view depth prediction, camera motion estimation, optical flow, and segmentation of a video into the static scene and moving regions.
Ranked #30 on Monocular Depth Estimation on KITTI Eigen split
In this paper, we propose and study an algorithm, called Sparse Subspace Clustering (SSC), to cluster data points that lie in a union of low-dimensional subspaces.
Ranked #4 on Motion Segmentation on Hopkins155
In this paper, we propose UnOS, an unified system for unsupervised optical flow and stereo depth estimation using convolutional neural network (CNN) by taking advantages of their inherent geometrical consistency based on the rigid-scene assumption.
Geometric motion segmentation algorithms, however, generalize to novel scenes, but have yet to achieve comparable performance to appearance-based ones, due to noisy motion estimations and degenerate motion configurations.
SST extracts per-pixel representations for each object in a video using sparse attention over spatiotemporal features.
We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds.
The Progressive-X algorithm, Prog-X in short, is proposed for geometric multi-model fitting.
Our model jointly estimates (i) the segmentation of the scene into an unknown but finite number of objects, (ii) the motion trajectories of these objects and (iii) the object scene flow.