Browse > Playing Games > Video Games > SNES Games

SNES Games

4 papers with code · Playing Games
Subtask of Video Games

The task is to train an agent to play SNES games such as Super Mario.

( Image credit: Large-Scale Study of Curiosity-Driven Learning )

Leaderboards

Greatest papers with code

Large-Scale Study of Curiosity-Driven Learning

ICLR 2019 openai/large-scale-curiosity

However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the need for developing reward functions that are intrinsic to the agent.

ATARI GAMES SNES GAMES

Playing SNES in the Retro Learning Environment

7 Nov 2016nadavbh12/Retro-Learning-Environment

The environment is expandable, allowing for more video games and consoles to be easily added to the environment, while maintaining the same interface as ALE.

ATARI GAMES SNES GAMES

Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network

2 May 2018TheHedgeify/DagstuhlGAN

This paper trains a GAN to generate levels for Super Mario Bros using a level from the Video Game Level Corpus.

SNES GAMES

Scaling All-Goals Updates in Reinforcement Learning Using Convolutional Neural Networks

ICLR 2019 fabiopardo/qmap

Being able to reach any desired location in the environment can be a valuable asset for an agent.

MONTEZUMA'S REVENGE Q-LEARNING SNES GAMES