Search Results for author: Aurélien Delage

Found 4 papers, 0 papers with code

Solving Hierarchical Information-Sharing Dec-POMDPs: An Extensive-Form Game Approach

no code implementations5 Feb 2024 Johan Peralez, Aurélien Delage, Olivier Buffet, Jilles S. Dibangoye

A recent theory shows that a multi-player decentralized partially observable Markov decision process can be transformed into an equivalent single-player game, enabling the application of \citeauthor{bellman}'s principle of optimality to solve the single-player game by breaking it down into single-stage subgames.

Management

HSVI can solve zero-sum Partially Observable Stochastic Games

no code implementations26 Oct 2022 Aurélien Delage, Olivier Buffet, Jilles S. Dibangoye, Abdallah Saffidine

State-of-the-art methods for solving 2-player zero-sum imperfect information games rely on linear programming or regret minimization, though not on dynamic programming (DP) or heuristic search (HS), while the latter are often at the core of state-of-the-art solvers for other sequential decision-making problems.

Decision Making Open-Ended Question Answering

HSVI for zs-POSGs using Concavity, Convexity and Lipschitz Properties

no code implementations25 Oct 2021 Aurélien Delage, Olivier Buffet, Jilles Dibangoye

Dynamic programming and heuristic search are at the core of state-of-the-art solvers for sequential decision-making problems.

Decision Making

On Bellman's Optimality Principle for zs-POSGs

no code implementations29 Jun 2020 Olivier Buffet, Jilles Dibangoye, Aurélien Delage, Abdallah Saffidine, Vincent Thomas

Many non-trivial sequential decision-making problems are efficiently solved by relying on Bellman's optimality principle, i. e., exploiting the fact that sub-problems are nested recursively within the original problem.

Decision Making

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