1 code implementation • 24 Apr 2023 • Christina Tsalicoglou, Fabian Manhardt, Alessio Tonioni, Michael Niemeyer, Federico Tombari
In addition, we propose a novel way to finetune the mesh texture, removing the effect of high saturation and improving the details of the output 3D mesh.
no code implementations • CVPR 2022 • Christina Tsalicoglou, Thomas Rösgen
In an alternative method, 3D Particle Streak Velocimetry (3D-PSV), the exposure time is increased, and the particles' pathlines are imaged as "streaks".