Search Results for author: Christopher Solinas

Found 4 papers, 0 papers with code

Transformer Based Planning in the Observation Space with Applications to Trick Taking Card Games

no code implementations19 Apr 2024 Douglas Rebstock, Christopher Solinas, Nathan R. Sturtevant, Michael Buro

Traditional search algorithms have issues when applied to games of imperfect information where the number of possible underlying states and trajectories are very large.

Card Games

Policy Based Inference in Trick-Taking Card Games

no code implementations27 May 2019 Douglas Rebstock, Christopher Solinas, Michael Buro, Nathan R. Sturtevant

Trick-taking card games feature a large amount of private information that slowly gets revealed through a long sequence of actions.

Card Games

Learning Policies from Human Data for Skat

no code implementations27 May 2019 Douglas Rebstock, Christopher Solinas, Michael Buro

In trick-taking card games like Bridge or Skat, large information sets and an inability to advance the simulation without fully determinizing the state make forward search problematic.

Card Games counterfactual +1

Improving Search with Supervised Learning in Trick-Based Card Games

no code implementations22 Mar 2019 Christopher Solinas, Douglas Rebstock, Michael Buro

In trick-taking card games, a two-step process of state sampling and evaluation is widely used to approximate move values.

Card Games

Cannot find the paper you are looking for? You can Submit a new open access paper.