Search Results for author: Nathan R. Sturtevant

Found 6 papers, 1 papers with code

Transformer Based Planning in the Observation Space with Applications to Trick Taking Card Games

no code implementations19 Apr 2024 Douglas Rebstock, Christopher Solinas, Nathan R. Sturtevant, Michael Buro

Traditional search algorithms have issues when applied to games of imperfect information where the number of possible underlying states and trajectories are very large.

Card Games

Clique Analysis and Bypassing in Continuous-Time Conflict-Based Search

no code implementations26 Dec 2023 Thayne T. Walker, Nathan R. Sturtevant, Ariel Felner

While the study of unit-cost Multi-Agent Pathfinding (MAPF) problems has been popular, many real-world problems require continuous time and costs due to various movement models.

Iterative Budgeted Exponential Search

no code implementations30 Jul 2019 Malte Helmert, Tor Lattimore, Levi H. S. Lelis, Laurent Orseau, Nathan R. Sturtevant

For graph search, A* can require $\Omega(2^{n})$ expansions, where $n$ is the number of states within the final $f$ bound.

Policy Based Inference in Trick-Taking Card Games

no code implementations27 May 2019 Douglas Rebstock, Christopher Solinas, Michael Buro, Nathan R. Sturtevant

Trick-taking card games feature a large amount of private information that slowly gets revealed through a long sequence of actions.

Card Games

Front-to-End Bidirectional Heuristic Search with Near-Optimal Node Expansions

1 code implementation10 Mar 2017 Jingwei Chen, Robert C. Holte, Sandra Zilles, Nathan R. Sturtevant

pairs, and present a new admissible front-to-end bidirectional heuristic search algorithm, Near-Optimal Bidirectional Search (NBS), that is guaranteed to do no more than 2VC expansions.

Monte Carlo Tree Search with Heuristic Evaluations using Implicit Minimax Backups

no code implementations2 Jun 2014 Marc Lanctot, Mark H. M. Winands, Tom Pepels, Nathan R. Sturtevant

In recent years, combining ideas from traditional minimax search in MCTS has been shown to be advantageous in some domains, such as Lines of Action, Amazons, and Breakthrough.

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