no code implementations • 6 Aug 2017 • Jie Zhang, Christos Maniatis, Luis Horna, Robert B. Fisher
The availability of high-speed 3D video sensors has greatly facilitated 3D shape acquisition of dynamic and deformable objects, but high frame rate 3D reconstruction is always degraded by spatial noise and temporal fluctuations.
no code implementations • 1 Aug 2017 • Christos Maniatis, Marcelo Saval-Calvo, Radim Tylecek, Robert B. Fisher
The problem of finding a next best viewpoint for 3D modeling or scene mapping has been explored in computer vision over the last decade.