Search Results for author: Dmitriy Smirnov

Found 6 papers, 6 papers with code

Wassersplines for Neural Vector Field--Controlled Animation

1 code implementation28 Jan 2022 Paul Zhang, Dmitriy Smirnov, Justin Solomon

Trajectories are then computed by advecting keyframes through the velocity field.

DeepCurrents: Learning Implicit Representations of Shapes with Boundaries

1 code implementation CVPR 2022 David Palmer, Dmitriy Smirnov, Stephanie Wang, Albert Chern, Justin Solomon

Recent techniques have been successful in reconstructing surfaces as level sets of learned functions (such as signed distance fields) parameterized by deep neural networks.

Polygonal Building Extraction by Frame Field Learning

1 code implementation CVPR 2021 Nicolas Girard, Dmitriy Smirnov, Justin Solomon, Yuliya Tarabalka

While state of the art image segmentation models typically output segmentations in raster format, applications in geographic information systems often require vector polygons.

Image Segmentation Multi-Task Learning +2

MarioNette: Self-Supervised Sprite Learning

1 code implementation NeurIPS 2021 Dmitriy Smirnov, Michael Gharbi, Matthew Fisher, Vitor Guizilini, Alexei A. Efros, Justin Solomon

Artists and video game designers often construct 2D animations using libraries of sprites -- textured patches of objects and characters.

Polygonal Building Segmentation by Frame Field Learning

2 code implementations30 Apr 2020 Nicolas Girard, Dmitriy Smirnov, Justin Solomon, Yuliya Tarabalka

While state of the art image segmentation models typically output segmentations in raster format, applications in geographic information systems often require vector polygons.

Image Segmentation Multi-Task Learning +2

Deep Parametric Shape Predictions using Distance Fields

1 code implementation CVPR 2020 Dmitriy Smirnov, Matthew Fisher, Vladimir G. Kim, Richard Zhang, Justin Solomon

Many tasks in graphics and vision demand machinery for converting shapes into consistent representations with sparse sets of parameters; these representations facilitate rendering, editing, and storage.

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