1 code implementation • 28 Jan 2022 • Paul Zhang, Dmitriy Smirnov, Justin Solomon
Trajectories are then computed by advecting keyframes through the velocity field.
1 code implementation • CVPR 2022 • David Palmer, Dmitriy Smirnov, Stephanie Wang, Albert Chern, Justin Solomon
Recent techniques have been successful in reconstructing surfaces as level sets of learned functions (such as signed distance fields) parameterized by deep neural networks.
1 code implementation • CVPR 2021 • Nicolas Girard, Dmitriy Smirnov, Justin Solomon, Yuliya Tarabalka
While state of the art image segmentation models typically output segmentations in raster format, applications in geographic information systems often require vector polygons.
1 code implementation • NeurIPS 2021 • Dmitriy Smirnov, Michael Gharbi, Matthew Fisher, Vitor Guizilini, Alexei A. Efros, Justin Solomon
Artists and video game designers often construct 2D animations using libraries of sprites -- textured patches of objects and characters.
2 code implementations • 30 Apr 2020 • Nicolas Girard, Dmitriy Smirnov, Justin Solomon, Yuliya Tarabalka
While state of the art image segmentation models typically output segmentations in raster format, applications in geographic information systems often require vector polygons.
1 code implementation • CVPR 2020 • Dmitriy Smirnov, Matthew Fisher, Vladimir G. Kim, Richard Zhang, Justin Solomon
Many tasks in graphics and vision demand machinery for converting shapes into consistent representations with sparse sets of parameters; these representations facilitate rendering, editing, and storage.