Search Results for author: Felipe Besoain

Found 2 papers, 0 papers with code

Introduction to Behavior Algorithms for Fighting Games

no code implementations6 Jul 2020 Ignacio Gajardo, Felipe Besoain, Nicolas A. Barriga

The quality of opponent Artificial Intelligence (AI) in fighting videogames is crucial.

Exploring Dynamic Difficulty Adjustment in Videogames

no code implementations6 Jul 2020 Gabriel K. Sepulveda, Felipe Besoain, Nicolas A. Barriga

Videogames are most entertaining when the difficulty level is a good match for the player's skill, increasing the player engagement.

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