no code implementations • 6 Jul 2020 • Gabriel K. Sepulveda, Felipe Besoain, Nicolas A. Barriga
Videogames are most entertaining when the difficulty level is a good match for the player's skill, increasing the player engagement.
no code implementations • 6 Jul 2020 • Ignacio Gajardo, Felipe Besoain, Nicolas A. Barriga
The quality of opponent Artificial Intelligence (AI) in fighting videogames is crucial.
no code implementations • 11 Sep 2017 • Nicolas A. Barriga, Marius Stanescu, Michael Buro
The network is then used to select a script --- an abstract action --- to produce low level actions for all units.