Search Results for author: Giovanni Luca Ciampaglia

Found 7 papers, 4 papers with code

REMOD: Relation Extraction for Modeling Online Discourse

1 code implementation22 Feb 2021 Matthew Sumpter, Giovanni Luca Ciampaglia

Unfortunately, the semi-structured nature of much of this data presents significant challenges when it comes to modeling and reasoning about online discourse.

Graph Embedding Misinformation +2

HONEM: Learning Embedding for Higher Order Networks

no code implementations15 Aug 2019 Mandana Saebi, Giovanni Luca Ciampaglia, Lance M. Kaplan, Nitesh V. Chawla

Representation learning on networks offers a powerful alternative to the oft painstaking process of manual feature engineering, and as a result, has enjoyed considerable success in recent years.

Feature Engineering Link Prediction +3

Finding Streams in Knowledge Graphs to Support Fact Checking

1 code implementation24 Aug 2017 Prashant Shiralkar, Alessandro Flammini, Filippo Menczer, Giovanni Luca Ciampaglia

The volume and velocity of information that gets generated online limits current journalistic practices to fact-check claims at the same rate.

Fact Checking Knowledge Graphs +1

The spread of low-credibility content by social bots

2 code implementations24 Jul 2017 Chengcheng Shao, Giovanni Luca Ciampaglia, Onur Varol, Kaicheng Yang, Alessandro Flammini, Filippo Menczer

Communication, cognitive, social, and computer scientists are engaged in efforts to study the complex causes for the viral diffusion of misinformation online and to develop solutions, while search and social media platforms are beginning to deploy countermeasures.

Social and Information Networks Computers and Society Physics and Society

Gendered Conversation in a Social Game-Streaming Platform

no code implementations20 Nov 2016 Supun Nakandala, Giovanni Luca Ciampaglia, Norman Makoto Su, Yong-Yeol Ahn

Our findings suggest that disparities in social game-streaming platforms is a nuanced phenomenon that involves the gender of streamers as well as those who produce gendered and game-related conversation.

Information Overload in Group Communication: From Conversation to Cacophony in the Twitch Chat

1 code implementation20 Oct 2016 Azadeh Nematzadeh, Giovanni Luca Ciampaglia, Yong-Yeol Ahn, Alessandro Flammini

Our analysis reveals the existence of a transition from a conversational state to a cacophony --- a state of overload with lower user participation, more copy-pasted messages, and less information per message.

Social and Information Networks Human-Computer Interaction Physics and Society

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