Search Results for author: Heechang Ryu

Found 6 papers, 0 papers with code

Cooperative and Competitive Biases for Multi-Agent Reinforcement Learning

no code implementations18 Jan 2021 Heechang Ryu, Hayong Shin, Jinkyoo Park

We propose an algorithm that boosts MARL training using the biased action information of other agents based on a friend-or-foe concept.

Multi-agent Reinforcement Learning reinforcement-learning +1

REMAX: Relational Representation for Multi-Agent Exploration

no code implementations12 Aug 2020 Heechang Ryu, Hayong Shin, Jinkyoo Park

To train the MARL model effectively without designing the intrinsic reward, we propose a learning-based exploration strategy to generate the initial states of a game.

Multi-agent Reinforcement Learning

Does Adam optimizer keep close to the optimal point?

no code implementations1 Nov 2019 Kiwook Bae, Heechang Ryu, Hayong Shin

The adaptive optimizer for training neural networks has continually evolved to overcome the limitations of the previously proposed adaptive methods.

Multi-Agent Actor-Critic with Hierarchical Graph Attention Network

no code implementations27 Sep 2019 Heechang Ryu, Hayong Shin, Jinkyoo Park

Most previous studies on multi-agent reinforcement learning focus on deriving decentralized and cooperative policies to maximize a common reward and rarely consider the transferability of trained policies to new tasks.

Graph Attention Multi-agent Reinforcement Learning +1

Multi-Agent Actor-Critic with Generative Cooperative Policy Network

no code implementations22 Oct 2018 Heechang Ryu, Hayong Shin, Jinkyoo Park

We propose an efficient multi-agent reinforcement learning approach to derive equilibrium strategies for multi-agents who are participating in a Markov game.

Multi-agent Reinforcement Learning Reinforcement Learning (RL)

Learning to Select: Problem, Solution, and Applications

no code implementations ICLR 2018 Heechang Ryu, Donghyun Kim, Hayong Shin

For example, job dispatching in the manufacturing factory is a typical "Learning to Select" problem.

Learning-To-Rank

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