Search Results for author: Israel D. Gebru

Found 8 papers, 1 papers with code

Real Acoustic Fields: An Audio-Visual Room Acoustics Dataset and Benchmark

no code implementations27 Mar 2024 Ziyang Chen, Israel D. Gebru, Christian Richardt, Anurag Kumar, William Laney, Andrew Owens, Alexander Richard

The dataset includes high-quality and densely captured room impulse response data paired with multi-view images, and precise 6DoF pose tracking data for sound emitters and listeners in the rooms.

Few-Shot Learning Pose Tracking +1

ScoreDec: A Phase-preserving High-Fidelity Audio Codec with A Generalized Score-based Diffusion Post-filter

no code implementations22 Jan 2024 Yi-Chiao Wu, Dejan Marković, Steven Krenn, Israel D. Gebru, Alexander Richard

Although recent mainstream waveform-domain end-to-end (E2E) neural audio codecs achieve impressive coded audio quality with a very low bitrate, the quality gap between the coded and natural audio is still significant.

Generative Adversarial Network

AudioDec: An Open-source Streaming High-fidelity Neural Audio Codec

2 code implementations26 May 2023 Yi-Chiao Wu, Israel D. Gebru, Dejan Marković, Alexander Richard

A good audio codec for live applications such as telecommunication is characterized by three key properties: (1) compression, i. e.\ the bitrate that is required to transmit the signal should be as low as possible; (2) latency, i. e.\ encoding and decoding the signal needs to be fast enough to enable communication without or with only minimal noticeable delay; and (3) reconstruction quality of the signal.

DPLM: A Deep Perceptual Spatial-Audio Localization Metric

no code implementations29 May 2021 Pranay Manocha, Anurag Kumar, Buye Xu, Anjali Menon, Israel D. Gebru, Vamsi K. Ithapu, Paul Calamia

Subjective evaluations are critical for assessing the perceptual realism of sounds in audio-synthesis driven technologies like augmented and virtual reality.

Audio Synthesis

Neural Synthesis of Binaural Audio

no code implementations ICLR 2021 Alexander Richard, Dejan Markovic, Israel D. Gebru, Steven Krenn, Gladstone Alexander Butler, Fernando Torre, Yaser Sheikh

We present a neural rendering approach for binaural sound synthesis that can produce realistic and spatially accurate binaural sound in realtime.

Neural Rendering Position

EM Algorithms for Weighted-Data Clustering with Application to Audio-Visual Scene Analysis

no code implementations4 Sep 2015 Israel D. Gebru, Xavier Alameda-Pineda, Florence Forbes, Radu Horaud

We propose a model selection method based on a minimum message length criterion, provide a weight initialization strategy, and validate the proposed algorithms by comparing them with several state of the art parametric and non-parametric clustering techniques.

Clustering Model Selection

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