no code implementations • 2 Jul 2019 • Jeffrey Barratt, Brian Zhang
While a lot of work in theoretical computer science has gone into optimizing the runtime and space usage of data structures, such work very often neglects a very important component of modern computers: the cache.
no code implementations • 2 Jul 2019 • Jeffrey Barratt, Chuanbo Pan
We introduce three structures and training methods that aim to create a strong Go player: non-rectangular convolutions, which will better learn the shapes on the board, supervised learning, training on a data set of 53, 000 professional games, and reinforcement learning, training on games played between different versions of the network.