Search Results for author: Kristofer Schlachter

Found 3 papers, 1 papers with code

Zero-Shot Multi-Modal Artist-Controlled Retrieval and Exploration of 3D Object Sets

no code implementations1 Sep 2022 Kristofer Schlachter, Benjamin Ahlbrand, Zhu Wang, Valerio Ortenzi, Ken Perlin

When creating 3D content, highly specialized skills are generally needed to design and generate models of objects and other assets by hand.

Retrieval

Beyond Photo Realism for Domain Adaptation from Synthetic Data

no code implementations4 Sep 2019 Kristofer Schlachter, Connor DeFanti, Sebastian Herscher, Ken Perlin, Jonathan Tompson

As synthetic imagery is used more frequently in training deep models, it is important to understand how different synthesis techniques impact the performance of such models.

Denoising Domain Adaptation +1

Accelerating Eulerian Fluid Simulation With Convolutional Networks

1 code implementation ICML 2017 Jonathan Tompson, Kristofer Schlachter, Pablo Sprechmann, Ken Perlin

Efficient simulation of the Navier-Stokes equations for fluid flow is a long standing problem in applied mathematics, for which state-of-the-art methods require large compute resources.

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