no code implementations • 21 Dec 2023 • Yen-Chi Cheng, Chieh Hubert Lin, Chaoyang Wang, Yash Kant, Sergey Tulyakov, Alexander Schwing, LiangYan Gui, Hsin-Ying Lee
Toward unlocking the potential of generative models in immersive 4D experiences, we introduce Virtual Pet, a novel pipeline to model realistic and diverse motions for target animal species within a 3D environment.
1 code implementation • CVPR 2023 • Yen-Chi Cheng, Hsin-Ying Lee, Sergey Tulyakov, Alexander Schwing, LiangYan Gui
To enable interactive generation, our method supports a variety of input modalities that can be easily provided by a human, including images, text, partially observed shapes and combinations of these, further allowing to adjust the strength of each input.
1 code implementation • CVPR 2022 • Colin Graber, Cyril Jazra, Wenjie Luo, LiangYan Gui, Alexander Schwing
For this, panoptic segmentations have been studied as a compelling representation in recent work.