no code implementations • 25 Nov 2016 • Lucas Correia Ribas, Wesley Nunes Gonçalves, Odemir Martinez Bruno
In this paper, we propose a new texture analysis method using the deterministic partially self-avoiding walk performed on maps modified with thresholds.
no code implementations • 25 Nov 2016 • Lucas Correia Ribas, Odemir Martinez Bruno
Experimental results on the Brodatz and Vistex datasets indicate that to use fewer pixels as initial points significantly improves the runtime compared to use all image pixels.