Search Results for author: Michael J. Proulx

Found 3 papers, 0 papers with code

Establishing a Baseline for Gaze-driven Authentication Performance in VR: A Breadth-First Investigation on a Very Large Dataset

no code implementations17 Apr 2024 Dillon Lohr, Michael J. Proulx, Oleg Komogortsev

This paper performs the crucial work of establishing a baseline for gaze-driven authentication performance to begin answering fundamental research questions using a very large dataset of gaze recordings from 9202 people with a level of eye tracking (ET) signal quality equivalent to modern consumer-facing virtual reality (VR) platforms.

Exploring Asymmetric Roles in Mixed-Ability Gaming

no code implementations14 Jan 2021 David Gonçalves, André Rodrigues, Mike L. Richardson, Alexandra A. de Sousa, Michael J. Proulx, Tiago Guerreiro

We explore ability-based asymmetric roles as a design approach to create engaging and challenging mixed-ability play.

Human-Computer Interaction

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