no code implementations • 28 Feb 2023 • Decai Chen, Haofei Lu, Ingo Feldmann, Oliver Schreer, Peter Eisert
Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is under-constrained and noisy.
1 code implementation • CVPR 2022 • Markus Worchel, Rodrigo Diaz, Weiwen Hu, Oliver Schreer, Ingo Feldmann, Peter Eisert
While flexible, neural surface representations are a significant bottleneck in optimization runtime.
1 code implementation • 21 Nov 2022 • Decai Chen, Peng Zhang, Ingo Feldmann, Oliver Schreer, Peter Eisert
Recent works on implicit neural representations have made significant strides.
no code implementations • 26 Feb 2022 • Decai Chen, Markus Worchel, Ingo Feldmann, Oliver Schreer, Peter Eisert
In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras.
no code implementations • 2 Sep 2020 • Anna Hilsmann, Philipp Fechteler, Wieland Morgenstern, Wolfgang Paier, Ingo Feldmann, Oliver Schreer, Peter Eisert
Going beyond the application of free-viewpoint volumetric video, we allow re-animation and alteration of an actor's performance through (i) the enrichment of the captured data with semantics and animation properties and (ii) applying hybrid geometry- and video-based animation methods that allow a direct animation of the high-quality data itself instead of creating an animatable model that resembles the captured data.
no code implementations • LREC 2012 • Przemyslaw Lenkiewicz, Binyam Gebrekidan Gebre, Oliver Schreer, Stefano Masneri, Daniel Schneider, Sebastian Tsch{\"o}pel
In different fields of the humanities annotations of multimodal resources are a necessary component of the research workflow.