Search Results for author: Patricia Suriana

Found 6 papers, 4 papers with code

Enhancing Ligand Pose Sampling for Molecular Docking

1 code implementation30 Nov 2023 Patricia Suriana, Ron O. Dror

To train scoring functions-and to perform molecular docking-one must generate a set of candidate ligand binding poses.

Benchmarking Molecular Docking +1

FlexVDW: A machine learning approach to account for protein flexibility in ligand docking

no code implementations20 Mar 2023 Patricia Suriana, Joseph M. Paggi, Ron O. Dror

Here we present a deep learning model trained to take receptor flexibility into account implicitly when predicting van der Waals energy.

Pose Prediction

ATOM3D: Tasks On Molecules in Three Dimensions

3 code implementations7 Dec 2020 Raphael J. L. Townshend, Martin Vögele, Patricia Suriana, Alexander Derry, Alexander Powers, Yianni Laloudakis, Sidhika Balachandar, Bowen Jing, Brandon Anderson, Stephan Eismann, Risi Kondor, Russ B. Altman, Ron O. Dror

We implement several classes of three-dimensional molecular learning methods for each of these tasks and show that they consistently improve performance relative to methods based on one- and two-dimensional representations.

Learning from Protein Structure with Geometric Vector Perceptrons

3 code implementations ICLR 2021 Bowen Jing, Stephan Eismann, Patricia Suriana, Raphael J. L. Townshend, Ron Dror

Learning on 3D structures of large biomolecules is emerging as a distinct area in machine learning, but there has yet to emerge a unifying network architecture that simultaneously leverages the graph-structured and geometric aspects of the problem domain.

Protein Design Relational Reasoning

Tiramisu: A Polyhedral Compiler for Expressing Fast and Portable Code

3 code implementations27 Apr 2018 Riyadh Baghdadi, Jessica Ray, Malek Ben Romdhane, Emanuele Del Sozzo, Abdurrahman Akkas, Yunming Zhang, Patricia Suriana, Shoaib Kamil, Saman Amarasinghe

This paper introduces Tiramisu, a polyhedral framework designed to generate high performance code for multiple platforms including multicores, GPUs, and distributed machines.

Scheduling

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