no code implementations • 28 Nov 2023 • Daniel Bairamian, Philippe Marcotte, Joshua Romoff, Gabriel Robert, Derek Nowrouzezahrai
In this paper, we propose the Minimax Exploiter, a game theoretic approach to exploiting Main Agents that leverages knowledge of its opponents, leading to significant increases in data efficiency.
no code implementations • 22 Dec 2021 • Edward Beeching, Maxim Peter, Philippe Marcotte, Jilles Debangoye, Olivier Simonin, Joshua Romoff, Christian Wolf
We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions.