Search Results for author: Th{\'e}r{\`e}se Bergsma

Found 1 papers, 0 papers with code

Creating a Sentiment Lexicon with Game-Specific Words for Analyzing NPC Dialogue in The Elder Scrolls V: Skyrim

no code implementations LREC 2020 Th{\'e}r{\`e}se Bergsma, Judith van Stegeren, Mari{\"e}t Theune

A weak point of rule-based sentiment analysis systems is that the underlying sentiment lexicons are often not adapted to the domain of the text we want to analyze.

Sentiment Analysis

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