Search Results for author: Paul Harrenstein

Found 3 papers, 1 papers with code

On Imperfect Recall in Multi-Agent Influence Diagrams

no code implementations11 Jul 2023 James Fox, Matt MacDermott, Lewis Hammond, Paul Harrenstein, Alessandro Abate, Michael Wooldridge

Multi-agent influence diagrams (MAIDs) are a popular game-theoretic model based on Bayesian networks.

A Mathematical Analysis of an Election System Proposed by Gottlob Frege

1 code implementation8 Jul 2019 Paul Harrenstein, Marie-Louise Lackner, Martin Lackner

In 1998 a long-lost proposal for an election law by Gottlob Frege (1848--1925) was rediscovered in the Th\"uringer Universit\"ats- und Landesbibliothek in Jena, Germany.

Computer Science and Game Theory Theoretical Economics

Boolean Hedonic Games

no code implementations23 Sep 2015 Haris Aziz, Paul Harrenstein, Jérôme Lang, Michael Wooldridge

The assumption of dichotomous preferences means that, additionally, each player's preference relation partitions the set of coalitions of which that player is a member into just two equivalence classes: satisfactory and unsatisfactory.

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