Search Results for author: Ryan Spick

Found 1 papers, 1 papers with code

Time to Die: Death Prediction in Dota 2 using Deep Learning

1 code implementation21 May 2019 Adam Katona, Ryan Spick, Victoria Hodge, Simon Demediuk, Florian Block, Anders Drachen, James Alfred Walker

Even though death events are rare within a game (1\% of the data), the model achieves 0. 377 precision with 0. 725 recall on test data when prompted to predict which of any of the 10 players of either team will die within 5 seconds.

Dota 2

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