Artificial Life
23 papers with code • 0 benchmarks • 0 datasets
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Most implemented papers
Artificial Life in Game Mods for Intuitive Evolution Education
The understanding and acceptance of evolution by natural selection has become a difficult issue in many parts of the world, particularly the United States of America.
Co-generation of game levels and game-playing agents
This paper introduces a POET-Inspired Neuroevolutionary System for KreativitY (PINSKY) in games, which co-generates levels for multiple video games and agents that play them.
Modelling SARS-CoV-2 coevolution with genetic algorithms
At the end of 2020, policy responses to the SARS-CoV-2 outbreak have been shaken by the emergence of virus variants, impacting public health and policy measures worldwide.
QKSA: Quantum Knowledge Seeking Agent
In this article we present the motivation and the core thesis towards the implementation of a Quantum Knowledge Seeking Agent (QKSA).
Carle's Game: An Open-Ended Challenge in Exploratory Machine Creativity
It is also an invitation to Carle's Game, a challenge in open-ended machine exploration and creativity.
Matchmaker, Matchmaker, Make Me a Match: Geometric, Variational, and Evolutionary Implications of Criteria for Tag Affinity
Genetic programming and artificial life systems commonly employ tag-matching schemes to determine interactions between model components.
Ousiometrics and Telegnomics: The essence of meaning conforms to a two-dimensional powerful-weak and dangerous-safe framework with diverse corpora presenting a safety bias
We define `ousiometrics' to be the study of essential meaning in whatever context that meaningful signals are communicated, and `telegnomics' as the study of remotely sensed knowledge.
Evolutionary Generation of Visual Motion Illusions
Why do we sometimes perceive static images as if they were moving?
Plasticity and evolvability under environmental variability: the joint role of fitness-based selection and niche-limited competition
In this work, we study the interplay between environmental dynamics and adaptation in a minimal model of the evolution of plasticity and evolvability.
Shape Change and Control of Pressure-based Soft Agents
Biological agents possess bodies that are mostly of soft tissues.