63 papers with code • 0 benchmarks • 4 datasets
Autonomous navigation is the task of autonomously navigating a vehicle or robot to or around a location without human guidance.
Accurate detection of objects in 3D point clouds is a central problem in many applications, such as autonomous navigation, housekeeping robots, and augmented/virtual reality.
Ranked #1 on Object Localization on KITTI Cars Easy
We develop a software stack that allows smartphones to use this body for mobile operation and demonstrate that the system is sufficiently powerful to support advanced robotics workloads such as person following and real-time autonomous navigation in unstructured environments.
For robots navigating using only a camera, illumination changes in indoor environments can cause localization failures during autonomous navigation.
We present a traffic simulation named DeepTraffic where the planning systems for a subset of the vehicles are handled by a neural network as part of a model-free, off-policy reinforcement learning process.
LiDAR odometry and mapping (LOAM) has been playing an important role in autonomous vehicles, due to its ability to simultaneously localize the robot's pose and build high-precision, high-resolution maps of the surrounding environment.
We leverage this scaling to train an agent for 2. 5 Billion steps of experience (the equivalent of 80 years of human experience) -- over 6 months of GPU-time training in under 3 days of wall-clock time with 64 GPUs.
Ranked #1 on PointGoal Navigation on Gibson PointGoal Navigation
Nano-size unmanned aerial vehicles (UAVs), with few centimeters of diameter and sub-10 Watts of total power budget, have so far been considered incapable of running sophisticated visual-based autonomous navigation software without external aid from base-stations, ad-hoc local positioning infrastructure, and powerful external computation servers.
As part of our general methodology we discuss the software mapping techniques that enable the state-of-the-art deep convolutional neural network presented in  to be fully executed on-board within a strict 6 fps real-time constraint with no compromise in terms of flight results, while all processing is done with only 64 mW on average.
Point cloud registration sits at the core of many important and challenging 3D perception problems including autonomous navigation, SLAM, object/scene recognition, and augmented reality.