Neural Rendering

145 papers with code • 0 benchmarks • 7 datasets

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Libraries

Use these libraries to find Neural Rendering models and implementations
2 papers
2,013

ArtNeRF: A Stylized Neural Field for 3D-Aware Cartoonized Face Synthesis

silence-tang/artnerf 21 Apr 2024

In this framework, we utilize an expressive generator to synthesize stylized faces and a triple-branch discriminator module to improve the visual quality and style consistency of the generated faces.

5
21 Apr 2024

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

city-super/Octree-GS 26 Mar 2024

The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and efficiency compared to NeRF-based neural scene representations.

391
26 Mar 2024

BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

WU-CVGL/BAD-Gaussians 18 Mar 2024

In this paper, we introduce a novel approach, named BAD-Gaussians (Bundle Adjusted Deblur Gaussian Splatting), which leverages explicit Gaussian representation and handles severe motion-blurred images with inaccurate camera poses to achieve high-quality scene reconstruction.

112
18 Mar 2024

3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos

SJoJoK/3DGStream 3 Mar 2024

Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor.

196
03 Mar 2024

GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting

GaussianObject/GaussianObject 15 Feb 2024

Then we construct a Gaussian repair model based on diffusion models to supplement the omitted object information, where Gaussians are further refined.

621
15 Feb 2024

OASim: an Open and Adaptive Simulator based on Neural Rendering for Autonomous Driving

pjlab-adg/oasim 6 Feb 2024

With the development of implicit rendering technology and in-depth research on using generative models to produce data at scale, we propose OASim, an open and adaptive simulator and autonomous driving data generator based on implicit neural rendering.

166
06 Feb 2024

GPAvatar: Generalizable and Precise Head Avatar from Image(s)

xg-chu/gpavatar 18 Jan 2024

Head avatar reconstruction, crucial for applications in virtual reality, online meetings, gaming, and film industries, has garnered substantial attention within the computer vision community.

227
18 Jan 2024

Sharp-NeRF: Grid-based Fast Deblurring Neural Radiance Fields Using Sharpness Prior

benhenryl/sharpnerf 1 Jan 2024

Especially, defocus blur is quite common in the images when they are normally captured using cameras.

23
01 Jan 2024

TIFace: Improving Facial Reconstruction through Tensorial Radiance Fields and Implicit Surfaces

ruijiezhu94/ti-face 15 Dec 2023

This report describes the solution that secured the first place in the "View Synthesis Challenge for Human Heads (VSCHH)" at the ICCV 2023 workshop.

12
15 Dec 2023

OccNeRF: Advancing 3D Occupancy Prediction in LiDAR-Free Environments

linshan-bin/occnerf 14 Dec 2023

As a fundamental task of vision-based perception, 3D occupancy prediction reconstructs 3D structures of surrounding environments.

272
14 Dec 2023