Search Results for author: Cor-Paul Bezemer

Found 6 papers, 3 papers with code

GlitchBench: Can large multimodal models detect video game glitches?

no code implementations8 Dec 2023 Mohammad Reza Taesiri, Tianjun Feng, Anh Nguyen, Cor-Paul Bezemer

To address this gap, we introduce GlitchBench, a novel benchmark derived from video game quality assurance tasks, to test and evaluate the reasoning capabilities of LMMs.

CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning

1 code implementation21 Mar 2022 Mohammad Reza Taesiri, Finlay Macklon, Cor-Paul Bezemer

Our approach does not rely on any external information (such as video metadata); it works solely based on the content of the video.

Event Detection Transfer Learning

Studying Popular Open Source Machine Learning Libraries and Their Cross-Ecosystem Bindings

no code implementations18 Jan 2022 Hao Li, Cor-Paul Bezemer

Our study shows that the vast majority of the studied bindings cover only a small portion of the source library releases, and the delay for receiving support for a source library release is large.

BIG-bench Machine Learning

Applications of Generative Adversarial Networks in Anomaly Detection: A Systematic Literature Review

no code implementations22 Oct 2021 Mikael Sabuhi, Ming Zhou, Cor-Paul Bezemer, Petr Musilek

The goal of this review paper is to analyze and summarize: (1) which anomaly detection techniques can benefit from certain types of GANs, and how, (2) in which application domains GAN-assisted anomaly detection techniques have been applied, and (3) which datasets and performance metrics have been used to evaluate these techniques.

Anomaly Detection

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