no code implementations • ECCV 2020 • Vikramjit Sidhu, Edgar Tretschk, Vladislav Golyanik, Antonio Agudo, Christian Theobalt
We introduce the first dense neural non-rigid structure from motion (N-NRSfM) approach, which can be trained end-to-end in an unsupervised manner from 2D point tracks.
no code implementations • CVPR 2022 • Hsiao-yu Chen, Edgar Tretschk, Tuur Stuyck, Petr Kadlecek, Ladislav Kavan, Etienne Vouga, Christoph Lassner
We present Virtual Elastic Objects (VEOs): virtual objects that not only look like their real-world counterparts but also behave like them, even when subject to novel interactions.
1 code implementation • 10 Nov 2021 • Ayush Tewari, Justus Thies, Ben Mildenhall, Pratul Srinivasan, Edgar Tretschk, Yifan Wang, Christoph Lassner, Vincent Sitzmann, Ricardo Martin-Brualla, Stephen Lombardi, Tomas Simon, Christian Theobalt, Matthias Niessner, Jonathan T. Barron, Gordon Wetzstein, Michael Zollhoefer, Vladislav Golyanik
The reconstruction of such a scene representation from observations using differentiable rendering losses is known as inverse graphics or inverse rendering.
2 code implementations • ICCV 2021 • Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Christoph Lassner, Christian Theobalt
We show that a single handheld consumer-grade camera is sufficient to synthesize sophisticated renderings of a dynamic scene from novel virtual camera views, e. g. a `bullet-time' video effect.
no code implementations • ECCV 2020 • Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Carsten Stoll, Christian Theobalt
At the level of patches, objects across different categories share similarities, which leads to more generalizable models.
no code implementations • 24 Jul 2019 • Soshi Shimada, Vladislav Golyanik, Edgar Tretschk, Didier Stricker, Christian Theobalt
We introduce a supervised-learning framework for non-rigid point set alignment of a new kind - Displacements on Voxels Networks (DispVoxNets) - which abstracts away from the point set representation and regresses 3D displacement fields on regularly sampled proxy 3D voxel grids.
no code implementations • ECCV 2020 • Edgar Tretschk, Ayush Tewari, Michael Zollhöfer, Vladislav Golyanik, Christian Theobalt
Mesh autoencoders are commonly used for dimensionality reduction, sampling and mesh modeling.
no code implementations • 31 May 2018 • Edgar Tretschk, Seong Joon Oh, Mario Fritz
As a result of our attack, the victim agent is misguided to optimise for the adversarial reward over time.