Search Results for author: Ida Momennejad

Found 17 papers, 6 papers with code

Toward Human-AI Alignment in Large-Scale Multi-Player Games

no code implementations5 Feb 2024 Sugandha Sharma, Guy Davidson, Khimya Khetarpal, Anssi Kanervisto, Udit Arora, Katja Hofmann, Ida Momennejad

First, we analyze extensive human gameplay data from Xbox's Bleeding Edge (100K+ games), uncovering behavioral patterns in a complex task space.

Decoding In-Context Learning: Neuroscience-inspired Analysis of Representations in Large Language Models

no code implementations30 Sep 2023 Safoora Yousefi, Leo Betthauser, Hosein Hasanbeig, Raphaël Millière, Ida Momennejad

In this work, we investigate how LLM embeddings and attention representations change following in-context-learning, and how these changes mediate improvement in behavior.

In-Context Learning Reading Comprehension

A Prefrontal Cortex-inspired Architecture for Planning in Large Language Models

2 code implementations30 Sep 2023 Taylor Webb, Shanka Subhra Mondal, Chi Wang, Brian Krabach, Ida Momennejad

To address this, we take inspiration from the human brain, in which planning is accomplished via the recurrent interaction of specialized modules in the prefrontal cortex (PFC).

In-Context Learning

ALLURE: Auditing and Improving LLM-based Evaluation of Text using Iterative In-Context-Learning

no code implementations24 Sep 2023 Hosein Hasanbeig, Hiteshi Sharma, Leo Betthauser, Felipe Vieira Frujeri, Ida Momennejad

From grading papers to summarizing medical documents, large language models (LLMs) are evermore used for evaluation of text generated by humans and AI alike.

In-Context Learning

Navigates Like Me: Understanding How People Evaluate Human-Like AI in Video Games

no code implementations2 Mar 2023 Stephanie Milani, Arthur Juliani, Ida Momennejad, Raluca Georgescu, Jaroslaw Rzpecki, Alison Shaw, Gavin Costello, Fei Fang, Sam Devlin, Katja Hofmann

We aim to understand how people assess human likeness in navigation produced by people and artificially intelligent (AI) agents in a video game.

Imitating Human Behaviour with Diffusion Models

1 code implementation25 Jan 2023 Tim Pearce, Tabish Rashid, Anssi Kanervisto, Dave Bignell, Mingfei Sun, Raluca Georgescu, Sergio Valcarcel Macua, Shan Zheng Tan, Ida Momennejad, Katja Hofmann, Sam Devlin

This paper studies their application as observation-to-action models for imitating human behaviour in sequential environments.

A Rubric for Human-like Agents and NeuroAI

no code implementations8 Dec 2022 Ida Momennejad

The author maintains that future progress in artificial intelligence will need strong interactions across the disciplines, with iterative feedback loops and meticulous validity tests, leading to both known and yet-unknown advances that may span decades to come.

Eigen Memory Trees

1 code implementation25 Oct 2022 Mark Rucker, Jordan T. Ash, John Langford, Paul Mineiro, Ida Momennejad

This work introduces the Eigen Memory Tree (EMT), a novel online memory model for sequential learning scenarios.

Interaction-Grounded Learning with Action-inclusive Feedback

no code implementations16 Jun 2022 Tengyang Xie, Akanksha Saran, Dylan J. Foster, Lekan Molu, Ida Momennejad, Nan Jiang, Paul Mineiro, John Langford

Consider the problem setting of Interaction-Grounded Learning (IGL), in which a learner's goal is to optimally interact with the environment with no explicit reward to ground its policies.

Brain Computer Interface

Social Network Structure Shapes Innovation: Experience-sharing in RL with SAPIENS

no code implementations10 Jun 2022 Eleni Nisioti, Mateo Mahaut, Pierre-Yves Oudeyer, Ida Momennejad, Clément Moulin-Frier

Comparing the level of innovation achieved by different social network structures across different tasks shows that, first, consistent with human findings, experience sharing within a dynamic structure achieves the highest level of innovation in tasks with a deceptive nature and large search spaces.

Cultural Vocal Bursts Intensity Prediction Reinforcement Learning (RL)

Neuro-Nav: A Library for Neurally-Plausible Reinforcement Learning

1 code implementation6 Jun 2022 Arthur Juliani, Samuel Barnett, Brandon Davis, Margaret Sereno, Ida Momennejad

On the other hand, artificial intelligence researchers often struggle to find benchmarks for neurally and biologically plausible representation and behavior (e. g., in decision making or navigation).

Decision Making reinforcement-learning +1

Towards Evaluating Adaptivity of Model-Based Reinforcement Learning Methods

1 code implementation25 Apr 2022 Yi Wan, Ali Rahimi-Kalahroudi, Janarthanan Rajendran, Ida Momennejad, Sarath Chandar, Harm van Seijen

We empirically validate these insights in the case of linear function approximation by demonstrating that a modified version of linear Dyna achieves effective adaptation to local changes.

Model-based Reinforcement Learning reinforcement-learning +1

Interaction-Grounded Learning

no code implementations9 Jun 2021 Tengyang Xie, John Langford, Paul Mineiro, Ida Momennejad

We propose Interaction-Grounded Learning for this novel setting, in which a learner's goal is to interact with the environment with no grounding or explicit reward to optimize its policies.

Navigation Turing Test (NTT): Learning to Evaluate Human-Like Navigation

1 code implementation20 May 2021 Sam Devlin, Raluca Georgescu, Ida Momennejad, Jaroslaw Rzepecki, Evelyn Zuniga, Gavin Costello, Guy Leroy, Ali Shaw, Katja Hofmann

A key challenge on the path to developing agents that learn complex human-like behavior is the need to quickly and accurately quantify human-likeness.

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