Search Results for author: Jingjin Yu

Found 8 papers, 4 papers with code

On Computing Makespan-Optimal Solutions for Generalized Sliding-Tile Puzzles

no code implementations18 Dec 2023 Marcus Gozon, Jingjin Yu

In the $15$-puzzle game, $15$ labeled square tiles are reconfigured on a $4\times 4$ board through an escort, wherein each (time) step, a single tile neighboring it may slide into it, leaving the space previously occupied by the tile as the new escort.

ORLA*: Mobile Manipulator-Based Object Rearrangement with Lazy A*

no code implementations24 Sep 2023 Kai Gao, Yan Ding, Shiqi Zhang, Jingjin Yu

Effectively performing object rearrangement is an essential skill for mobile manipulators, e. g., setting up a dinner table or organizing a desk.

Object

Robot Motion Planning as Video Prediction: A Spatio-Temporal Neural Network-based Motion Planner

no code implementations24 Aug 2022 Xiao Zang, Miao Yin, Lingyi Huang, Jingjin Yu, Saman Zonouz, Bo Yuan

Despite the current development in this direction, the efficient capture and processing of important sequential and spatial information, in a direct and simultaneous way, is still relatively under-explored.

Motion Planning Video Prediction

Toward Efficient Task Planning for Dual-Arm Tabletop Object Rearrangement

no code implementations17 Jul 2022 Kai Gao, Jingjin Yu

We investigate the problem of coordinating two robot arms to solve non-monotone tabletop multi-object rearrangement tasks.

Object Scheduling

Lazy Rearrangement Planning in Confined Spaces

2 code implementations19 Mar 2022 Rui Wang, Kai Gao, Jingjin Yu, Kostas Bekris

Object rearrangement is important for many applications but remains challenging, especially in confined spaces, such as shelves, where objects cannot be accessed from above and they block reachability to each other.

Motion Planning

DIPN: Deep Interaction Prediction Network with Application to Clutter Removal

1 code implementation9 Nov 2020 Baichuan Huang, Shuai D. Han, Abdeslam Boularias, Jingjin Yu

The high accuracy of DIPN allows direct integration with a grasp network, yielding a robotic manipulation system capable of executing challenging clutter removal tasks while being trained in a fully self-supervised manner.

Friction

Optimal Multi-Robot Path Planning on Graphs: Complete Algorithms and Effective Heuristics

1 code implementation12 Jul 2015 Jingjin Yu, Steven M. LaValle

Based on this equivalence and integer linear programming (ILP), we design novel and complete algorithms for optimizing over each of the four objectives.

Robotics

Cannot find the paper you are looking for? You can Submit a new open access paper.