no code implementations • ICCV 2019 • Wei Wang, Kaicheng Yu, Joachim Hugonot, Pascal Fua, Mathieu Salzmann
State-of-the-art segmentation methods rely on very deep networks that are not always easy to train without very large training datasets and tend to be relatively slow to run on standard GPUs.
5 code implementations • CVPR 2019 • Yinlin Hu, Joachim Hugonot, Pascal Fua, Mathieu Salzmann
The most recent trend in estimating the 6D pose of rigid objects has been to train deep networks to either directly regress the pose from the image or to predict the 2D locations of 3D keypoints, from which the pose can be obtained using a PnP algorithm.
Ranked #4 on 6D Pose Estimation using RGB on YCB-Video
no code implementations • 27 Nov 2018 • Wei Wang, Kaicheng Yu, Joachim Hugonot, Pascal Fua, Mathieu Salzmann
As evidenced by our results on standard hand segmentation benchmarks and on our own dataset, our approach outperforms these other, simpler recurrent segmentation techniques, as well as the state-of-the-art hand segmentation one.