no code implementations • 5 Apr 2024 • Jon McCormack, Elliott Wilson
This paper presents an interactive artwork, "Holon", a collection of 130 autonomous, cybernetic organisms that listen and make sound in collaboration with the natural environment.
no code implementations • 24 Jan 2024 • Jon McCormack, Maria Teresa Llano, Stephen James Krol, Nina Rajcic
Image generation using generative AI is rapidly becoming a major new source of visual media, with billions of AI generated images created using diffusion models such as Stable Diffusion and Midjourney over the last few years.
1 code implementation • 8 May 2023 • Jon McCormack, Camilo Cruz Gambardella, Stephen James Krol
In creative design, where aesthetics play a crucial role in determining the quality of outcomes, there are often multiple worthwhile possibilities, rather than a single ``best'' design.
no code implementations • 26 Jan 2023 • Nina Rajcic, Jon McCormack
As we become increasingly entangled with digital technologies, the boundary between human and machine is progressively blurring.
no code implementations • 26 Jan 2023 • Jon McCormack, Camilo Cruz Gambardella, Nina Rajcic, Stephen James Krol, Maria Teresa Llano, Meng Yang
In recent years Generative Machine Learning systems have advanced significantly.
1 code implementation • 11 May 2022 • Stephen James Krol, Maria Teresa Llano, Jon McCormack
Open AI's language model, GPT-3, has shown great potential for many NLP tasks, with applications in many different domains.
no code implementations • 11 May 2022 • Maria Teresa Llano, Mark d'Inverno, Matthew Yee-King, Jon McCormack, Alon Ilsar, Alison Pease, Simon Colton
Human collaboration with systems within the Computational Creativity (CC) field is often restricted to shallow interactions, where the creative processes, of systems and humans alike, are carried out in isolation, without any (or little) intervention from the user, and without any discussion about how the unfolding decisions are taking place.
no code implementations • 4 Feb 2022 • Jon McCormack, Camilo Cruz Gambardella
We show that the quality-diversity search is able to find multiple phenotypes of high aesthetic value.
no code implementations • 5 Jan 2022 • Jon McCormack, Camilo Cruz Gambardella
We apply a series of different complexity measures to three different evolutionary art datasets and look at the correlations between complexity and individual aesthetic judgement by the artist (in the case of two datasets) or the physically measured complexity of generative 3D forms.
no code implementations • 7 Jul 2021 • Jon McCormack, Camilo Cruz Gambardella
We find that by evolving first for aesthetic complexity, then evolving for structural consistency until the form is 'just printable', gives the best results.
no code implementations • 11 Feb 2021 • Camilo Cruz Gambardella, Jon McCormack
The use of evolutionary methods in design and art is increasing in diversity and popularity.
no code implementations • 3 Feb 2021 • Jon McCormack, Camilo Cruz Gambardella, Andy Lomas
We apply a series of different complexity measures to three different generative art datasets and look at the correlations between complexity and individual aesthetic judgement by the artist (in the case of two datasets) or the physically measured complexity of 3D forms.
1 code implementation • 24 Sep 2020 • Jon McCormack, Andy Lomas
Accurate evaluation of human aesthetic preferences represents a major challenge for creative evolutionary and generative systems research.
no code implementations • 21 Apr 2020 • Nina Rajcic, Jon McCormack
This paper introduces a new form of real-time affective interface that engages the user in a process of conceptualisation of their emotional state.
Facial Expression Recognition Facial Expression Recognition (FER)
no code implementations • 15 Apr 2020 • Nina Rajcic, Jon McCormack
Mirror Ritual is an interactive installation that challenges the existing paradigms in our understanding of human emotion and machine perception.
no code implementations • 15 Apr 2020 • Jon McCormack, Andy Lomas
A bottleneck in any evolutionary art system is aesthetic evaluation.
no code implementations • 2 Jul 2019 • Patrick Hutchings, Jon McCormack
The generation of music that adapts dynamically to content and actions has an important role in building more immersive, memorable and emotive game experiences.
no code implementations • 6 Mar 2019 • Jon McCormack, Toby Gifford, Patrick Hutchings
This paper examines five key questions surrounding computer generated art.
no code implementations • 6 Mar 2019 • Dilpreet Singh, Nina Rajcic, Simon Colton, Jon McCormack
Using a visual similarity search for image retrieval, the \emph{Camera Obscurer} app enables rapid searching of tens of thousands of generated abstract images of various types.
no code implementations • 18 Feb 2019 • Jon McCormack, Toby Gifford, Patrick Hutchings, Maria Teresa Llano Rodriguez, Matthew Yee-King, Mark d'Inverno
When human musicians improvise together, a number of extra-musical cues are used to augment musical communication and expose mental or emotional states which affect musical decisions and the effectiveness of the collaboration.
Human-Computer Interaction