no code implementations • 15 Oct 2022 • Fidelia A. Orji, Julita Vassileva
Moreover, the results show that the attributes could be modelled together and used to adapt/personalize the learning process.
no code implementations • 14 Jan 2021 • Luiz Rodrigues, Armando M. Toda, Wilk Oliveira, Paula T. Palomino, Julita Vassileva, Seiji Isotani
Second, as a product from the first step, we implemented a recommender system that suggests personalized gamification designs (which game elements to use), addressing the problem of automating gamification personalization.