no code implementations • 14 Jan 2021 • Luiz Rodrigues, Armando M. Toda, Wilk Oliveira, Paula T. Palomino, Julita Vassileva, Seiji Isotani
Second, as a product from the first step, we implemented a recommender system that suggests personalized gamification designs (which game elements to use), addressing the problem of automating gamification personalization.
no code implementations • 10 Dec 2016 • Judson Bandeira, Ig Ibert Bittencourt, Patricia Espinheira, Seiji Isotani
The effort to evaluate an ontology is very high as there is a huge dependence on the evaluator's expertise to understand the criteria and questions in depth.