no code implementations • 23 Jan 2024 • Jibinraj Antony, Vinit Hegiste, Ali Nazeri, Hooman Tavakoli, Snehal Walunj, Christiane Plociennik, Martin Ruskowski
Object Detection (OD) has proven to be a significant computer vision method in extracting localized class information and has multiple applications in the industry.
no code implementations • 5 Jan 2024 • Jonas Weigand, Gerben I. Beintema, Jonas Ulmen, Daniel Görges, Roland Tóth, Maarten Schoukens, Martin Ruskowski
However, in continuous-time state-space model estimation, it has been observed that improper normalization of either the hidden state or hidden state derivative of the model estimate, or even of the time interval can lead to numerical and optimization challenges with deep learning based methods.
no code implementations • 25 Jul 2023 • Vassilios Yfantis, Achim Wagner, Martin Ruskowski
By splitting the training process across multiple nodes its efficiency can be significantly increased.
no code implementations • 30 Jun 2023 • Vinit Hegiste, Tatjana Legler, Martin Ruskowski
Federated learning (FL) has gained significant traction as a privacy-preserving algorithm, but the underlying resemblances of federated learning algorithms like Federated averaging (FedAvg) or Federated SGD (Fed SGD) to ensemble learning algorithms have not been fully explored.
no code implementations • 30 Jun 2023 • Vinit Hegiste, Tatjana Legler, Martin Ruskowski
Federated learning (FL) has emerged as a promising approach for training machine learning models on decentralized data without compromising data privacy.
no code implementations • 9 Aug 2022 • Vinit Hegiste, Tatjana Legler, Martin Ruskowski
A vast amount of data is created every minute, both in the private sector and industry.
no code implementations • 11 Jun 2021 • Hooman Tavakoli, Snehal Walunj, Parsha Pahlevannejad, Christiane Plociennik, Martin Ruskowski
We describe a near real-time small object detection pipeline for egocentric perception in a manual assembly scenario: We generate a training data set based on CAD data and realistic backgrounds in Unity.